STUDIO
RBKAVIN.STUDIO / 2026
AR · XR · SPATIAL
GLOBAL STUDIO
Spatial Experiences That Stick

Spatial
Experiences that stick.

We merge physical and digital worlds through AR, XR, and spatial computing — designed for brands that want the audience to feel something, not just see something.

1.5B+Impressions
250K+UGC videos
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1.5B+Total impressions
250K+UGC videos generated
6+Years in immersive
Social AR Projection Mapping Generative AI WebXR Spatial Storytelling AR Mirror Immersive Installations Brand Activations AI Mirror Web 3D Social AR Projection Mapping Generative AI WebXR Spatial Storytelling AR Mirror Immersive Installations Brand Activations AI Mirror Web 3D
Official partners ✦ Snap AR ✦ TikTok Effects ✦ Flora AI
Selected work

Experiences
we've built.

Every brief starts with the story, not the spec.

Who we are
We don't make filters. We build the moment people share.

An immersive studio led by a creative technologist, where storytelling, engineering, and experimentation sit at the same table. Six years directing AR/XR campaigns for the brands you know.

The work spans Snapchat, TikTok, and emerging platforms. Story first, technology second. Every time. Official vetted partner with Snap, TikTok, and Flora AI.

AR / XR Spatial Computing Narrative Design Snap Partner TikTok Partner Flora AI Partner Creative Direction Campaign Strategy
🏆
MIT Reality Hack 2026
Winner. Noodle — spatial node-based AI creative tool for Snap Spectacles. Built in 48 hours at MIT Media Lab.
🎤
GITEX Global, Dubai 2023
Speaker on immersive storytelling and the future of AR in brand communication.
💰
Snap Spectacles Challenge
Community prize winner for immersive Spectacles experience design.
Meet the studio director →
What we do

Eight ways to put
the audience inside
the story.

Trusted immersive delivery — not experiments. We move fast, prototype early, and ship reliably.

01
Social AR Effects
Custom lenses for Instagram, Snapchat, and TikTok. Face, body, and object tracking. Built for participation and virality — not just brand visibility.
SnapInstagramTikTok
02
Generative AI Campaigns
Real-time AI visual generation where people make something and share it. Designed for reach, replay, and cultural moments.
Gen AIReal-timeViral
03
WebAR & Web 3D
Browser-native immersive experiences. No app required. Three.js, WebGL, and WebXR built to perform across every device tier.
Three.jsWebGLWebXR
04
AR & AI Mirrors
Retail and event installations. Virtual try-on, real-time body tracking, AI-powered personalisation. Physical space, digital layer.
RetailEventsTry-on
05
Projection Mapping
Buildings, objects, and product launches transformed into dynamic spatial experiences. Scale and spectacle, reliably delivered.
BuildingsEventsLaunches
06
Immersive Installations
Large-scale, multi-sensory brand experiences. Pop-ups, permanent installations, event activations. The space becomes the message.
Pop-upsPermanentMulti-sensory
07
Brand Activations
XR and AI-driven digital experiences for campaigns. Virtual product launches, interactive demos, 3D-powered storytelling moments for global brands.
XRCampaignsGlobal
08
Spatial Storytelling
Narrative-first immersive design across XR, Web 3D, and real-world installations. The audience isn't watching — they're inside the story.
NarrativeXRSpatial
Clients & partners

Brands that trusted
the experience.

From global brands to emerging platforms.

HBO
Entertainment
House of the Dragon × Snapchat AR. Location AR bringing Dragons to life across 14 countries.
Universal Music
Music
Artist launch AR lens. Interactive game, built for sharing.
Meta
Technology · Former Partner
AR campaigns on Meta platforms. Official Meta Spark partner (2022–2024). Developed branded partnership content.
Google
Technology
Camera Go — Snapchat Lens for the Camera Go.
Lego
Consumer
Interactive AR lens bringing Lego into real-world environments. Wearable flower crown.
Snapchat
Platform · Official Partner
Official Snap AR partner. Workshops, lens delivery, advisory.
TikTok
Platform · Official Partner
Official TikTok Effects partner. Creative direction for campaigns.
Unit9
Creative Production
AR production collaboration on immersive brand campaigns.
Nexus Studio UK
Production
Immersive creative collaboration across UK and global markets.
Easyjet
Travel
AR uniform for Easyjet campaigns for the brand.
Stimorol
FMCG
Interactive AR gaming for brand campaigns.
Zara × Space Invaders
Retail · Collaboration
AR development for the Zara × Space Invaders campaign.
HP
Technology
AR and immersive experiences for HP campaigns.
ForwardXP
Gaming · Meta Partnership
AR ads in partnership with Meta. Immersive ad formats for brands.

Also worked with Unit9 and others across global markets.

How we work

From idea
to experience.

We move fast, but always with intention. Every interaction has a reason to exist. Brands, agencies, founders, and creators work with us when they need a partner who can shape the idea, architect the experience, and ship the thing.

What you can expect
Fast iterations with real prototypes early in the process
Clear communication, shared channels, no ghosting
Tech and creative handled together, not split across silos
Platform-first performance for Snap, TikTok, Meta, and the web
Honest timelines, transparent scope, no hidden surprises
01
Intent before ideas
We dig into the why — the feeling, the moment you want to create. Align on emotion and outcome before touching any tool.
02
Worldbuilding and concepts
Creative direction, interaction flows, two or three concept directions. You feel the paths before we commit to one.
03
Prototype in real space
A working demo early, on the actual platform. You experience the pacing, the feel. No decks, no mockups.
04
Build, refine, repeat
Tight iteration cycles. Polish visuals, motion, and performance. Feedback integrated fast, build stays honest to the idea.
05
Launch and stay close
QA, publishing, handoff handled with care. We stay close post-launch. No ghost.
Contact
Got a story
people should
step into?

Whether it's a campaign brief, a speaking engagement, a collaboration, or a conversation about what's possible in immersive and spatial experiences — reach out.